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Hi! My name is Tephra, and I'm the Fandom Wiki Manager for theSleeping Dogs Wiki. I am here to help the community and be aliaison to full-time Fandom staff. If you ever have a question orissue relating to the wiki, editing, etc., please contact me on mymessage wall.
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Recently, I realized that my activity on this wiki hasdiminished over time, with me making a total of only 20 edits atthe time of writing this blog this year alone as opposed to 382 orso edits I made in 2016. I am well aware that this will never be onthe same level as the previous admins here or the founder for thatmatter, whom I have great respect for. That said, I personallybelieve that I have done what I can for this wiki and it's time Icall it quits.
Secondly, the wiki is a mess, pages are constantly beingvandalized and I've went around reverting their edits a few times,the only way to prevent this is by blocking them, which I don'thave the rights necessary to do so. If I were to adopt the wiki Icould definitely clean up.
We should get big cool dlc packs for free because peaple like medont want to spend money on xbox live points to get them because ispend it on oyher things.so you should have at least 6,7 free dlcpacks because i'v alaways waited for a free one but there is nofree one and everyone who plays sleeping dogs will like the gamemore,play it more,and like the game so much because of the dlc theymigt even buy one so please can you make a free dlc pack for allsleeping dogs players on xbox,me,ps3 or eny other gameconsole.please leave a comment.Thank you for reading this.
The reviews are in! And they're good, with metascores hoveringaround 80%. We always knew Sleeping Dogs was great fun, and we'reever so glad you agree. Critics have praised the complex storystraight out of a Hong Kong movie, the sophisticated combat system,and the vibrant and dynamic open-world setting. Comparisons withother titles are always unavoidable, but it seems like we havenothing to envy to more established open-world franchises.
Hey everyone, I have been meaning to create this post for a while, but go ahead and share your 2020 GOTY list in this thread! Feel free to discuss what took the top spot for you or not; it's up to you. The important thing is that I'll be using the comments of this thread to keep track of the lists I need to include on the Community Spotlights for the next couple of weeks.
Microsoft's service was the really GOTY in 2020. A wonderful service, at a competitive price. I played 60-70 games this year because of it (not all to completion). It helped me try a whole bunch of things I wouldn't normally, and limited my spending (especially on Steam) to almost $0. ( I finally bought the expansions to Jurassic World: Evolution because that game is amazing enough for me to buy DLC, which I never normally do.)
Dishonorable Mention - Zelda 2: Link's Adventure - The only Zelda game I'd never beaten until this year. I figured it was do-able with Nintendo Online and the rewind feature. It's barely do-able even while cheating. I hated this entire experience so much, and I'd have quit early on had I not been so angry at this stupid game. I love Zelda, but this is one of the worst games I've ever played.
Dishonorable Mention 2 - Fuck the pre-orders and fuck the releases for these two consoles. I am finally in a place in my life where I can afford to buy a new console and they put us all through so much bullshit that I probably never will again. That I managed to get them both eventually still feels like a miracle.
Much like how I never considered myself an "animal person", I've never been a Japanophile. But, it turns out I am. Playing Yakuza 0 made me realize I've grown up with little, very subtle doses of Japanese culture - especially 80's, 90's and early 2000's Japan - throughout my life, just from playing games made in Japan: The cars in Penny Racers, the legal system in Phoenix Wright, etc. I was never totally ignorant of the fact that "Hey, dummy, this is what those things are like in Japan", but I never gave it much thought. But finally playing a game that doesn't try to hide the fact that its setting and characters are Japanese, it all suddenly, vividly clicked.
What hit me the hardest while playing Yakuza 0, though, was how much the architecture made me think of Metropolismania for the PS2. At the time, I don't think my brain processed that this was what buildings looked like specifically in Japan - the signage, the compactness, etc. Seeing the same buildings in a radically different game like Yakuza 0 gave me nostalgia for Metropolismania and the cities you could build in it - which, it turns out, are specifically modelled to look like they're in Japan from the late 90's/early 2000's. (Obvious, I know, but something that never really clicked for me.)
2020 was a crap year for a multitude of reasons, so why shouldn't the crappiness extend into games, too? The three arguably biggest releases of the year (Cyberpunk 2077, The Last of Us Part II, and DOOM: Eternal) are all games that I found colossally disappointing in one way or another, and lot of games on other people's lists are things I just never got around to playing. While I did play some games I liked, there was nothing that blew my socks off in a way that I see myself going back to it down the line. It therefore seems appropriate that this title should remain vacant for 2020.
Any sports fan in Minnesota can tell you the existential horror of having to root for our teams. Each and every one will show you just enough to keep stringing you along week to week until suddenly the season is over and the team is almost exactly .500 for the eleventh year in a row. The Vikings are a franchise quarterback away from a Superbowl? Let's sign Kirk Cousins! The Twins might make the playoffs, but they will have to play the Yankees again. I'm not quite sure what the Wild are up to these days, but I'm sure it will end with them backing into the playoffs as the 8 seed and then getting blown out by a much better team. Probably the Dallas Stars, because God hates us.
I'll give Yakuza credit - the transition from brawler to RPG went better than it probably had any right to, but that didn't stop them from falling into basically every single genre-trap imaginable - none more than poor pacing. Even by the languid standards of the JRPG genre, this game takes forever to get going. For some reason, the devs decided that each new gameplay mechanic needed a one or two hour quest to introduce it. Even mainlining the plot, it was almost twenty hours in before I had a full slate of side-activities available and even longer before I could actually have characters change jobs.
All of which might be fine if the game around it were interesting enough to hold my interest during the build-up, but LADs combat is just too damn basic, the music too damn repetitive, and city and characters too damn uninteresting for me to care. The game has all of the trappings of a Yakuza game, but can never seem to bottle them all together well enough to stand with the rest of the series.
Hades is the clear winner for me. I was completely taken by what is clearly supergiant's finest work to date. Control is a masterpiece and among the very best games I have ever played, it struck all the right chords with me. Diabotical is mostly dead now but it had a few glorious months of a thriving community. I'm playing cyberpunk on a brand new zen3 + 3090 PC and performance is stellar. I won't deny its many technical issues but I feel the marvel of night city and the phenomenal cast are severely under appreciated in the media. The last of us 2 was such a mixed bag but an overwhelming masterpiece of presentation that I can't deny it was gripping.
2. Hades very nearly took my top spot. A truly exceptional roguelike with combat that feels both challenging and satisfying. My previous favorite in the category was Dead Cells but Hades changed that very quickly. Definately my favorite switch game (I'm mostly a PC snob :P ) What really surprised me however was the story, integrating the mechanics effectively into the narritive with some good humour and a script that must be longer than the encyclopedia britannica. Seriously how many different ways are there to say 'you died'!
Been playing since it came out in early access, but the game shines and sings in a way now that it never did back then. I still can't beat Hades himself, but to make something as played-out and over-referenced as Greco-Roman myth feel fresh and new is a serious achievement. The relationships that build between each run, while not surprising, are told with love and a fresh voice.
Pretending I'm a Superman and a 10-year old again. What a ride it was to revisit one of my very favorite series, finally given the love and attention it deserves. I hope we get more remakes (3, THUG) or a whole new THPS from this team. It's Tony Hawk, it's still as great as it ever was.
M&B is back and jankier than ever, but I love it all the same. The modding community will undoubtedly make a dozen total overhauls and mods to fix and improve on what's there. At times it made me want to return to Warband, but there is already enough QoL and graphical improvements to make Bannerlord a worth successor to the eurojank throne.
I love Star Wars and the fighter pilot side of the lore is my favorite aspect, Rogue Squadron my favorite SW Game ever. I'm so sad the controls in this game are a mess, and remapping can only fix them so much. I can't believe they stuck with the awful and incomplete Battlefield flight system. At least I got it on sale. Maybe when flight sticks exist again I can make that mapping tolerable. 2ff7e9595c
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